This article is going to show the configuration required to debug Jasmine-ES6 in Visual studio code. Jasmine-ES6 is a Helpers and overrides that augment Jasmine for use in an ES6+ environment. It is great when you have a project that you do not want to transpile using babel. And it turned out to be one of the NPM…
Write cleaner Javascript code with Eslint
Javascript has a bad reputation, and this is mainly due to the fact that it is too flexible to use. Many users would abuse this great feature of this language writing code that is very inconsistent and hard to follow. For example, simple inconsistency like single or double quote around strings, can make project seem…
Javascript String: ECMAScript standards
This is the second article highlighting some of the latest improvement issued in the most recent released of the ECMAscript for javascript string. The first article covered classes and is named: Javascript Class: ECMAScript standards. Javascript String String is one of the most primitive object and most used in any programming language. It the most…
Phaser Game Part 1: Set up Node Js Server and PhaserJs
This post is part of a series of blog posts aimed to describe the step by step process of creating an browser game with PhaserJs using the latest ECMAscript standards. This post in particular will set up the basic requirement for the game (server and file structure). The Tech stack For this game, I am going…
Javascript Class: ECMAScript standards
Javascript class Using javascript class will really improve your code readability, structure and making it shareable with others. ( see my other post: Coding standards: Meaningful Names in Javascript). For many back end developers, this post would have probably been written over 10 years ago, as classes have always been present in many programming language (…
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